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The team's main, helmet, and endzone logos are all fully customizable.īackbreaker relies on the Euphoria engine, a real time animation engine developed by NaturalMotion that has been used in games such as Grand Theft Auto IV, Star Wars: The Force Unleashed, and Red Dead Redemption.
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Created teams in Backbreaker can be used online, in a custom league, or in "Road to Backbreaker" mode. Ĭreating a logo in the team creator feature. A patch released on 6 August 2010, alleviated many of the issues critics had with the game upon release and included upgrades such as improved AI, new play books and an enhanced replay feature. The iOS and Android version was given a rating of 4.5 out of 5 stars by Touch Arcade. The Xbox 360 version of the game received an overall rating of 54% from review aggregator Metacritic, while the PlayStation 3 version received a 58%. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was criticized for its weak online play, poor passing game, and lack of depth in single-player modes. The game ended up being delayed until mid-2010.īackbreaker received mixed reviews. The game relies on an extensive logo editor and team builder that was called "one of its silver linings." NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. It uses the Euphoria game engine, that determines animations dynamically rather than depending on canned animations.
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Backbreaker is an American football video game, developed by NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe.